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- /*
- * Copyright (c) 2013-2019 by Farsight Security, Inc.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- package dnstap
- import (
- "fmt"
- "net"
- "os"
- "time"
- )
- // A FrameStreamSockInput collects dnstap data from one or more clients of
- // a listening socket.
- type FrameStreamSockInput struct {
- wait chan bool
- listener net.Listener
- timeout time.Duration
- log Logger
- }
- // NewFrameStreamSockInput creates a FrameStreamSockInput collecting dnstap
- // data from clients which connect to the given listener.
- func NewFrameStreamSockInput(listener net.Listener) (input *FrameStreamSockInput) {
- input = new(FrameStreamSockInput)
- input.listener = listener
- input.log = &nullLogger{}
- return
- }
- // SetTimeout sets the timeout for reading the initial handshake and writing
- // response control messages to clients of the FrameStreamSockInput's listener.
- //
- // The timeout is effective only for connections accepted after the call to
- // SetTimeout.
- func (input *FrameStreamSockInput) SetTimeout(timeout time.Duration) {
- input.timeout = timeout
- }
- // SetLogger configures a logger for the FrameStreamSockInput.
- func (input *FrameStreamSockInput) SetLogger(logger Logger) {
- input.log = logger
- }
- // NewFrameStreamSockInputFromPath creates a unix domain socket at the
- // given socketPath and returns a FrameStreamSockInput collecting dnstap
- // data from clients connecting to this socket.
- //
- // If a socket or other file already exists at socketPath,
- // NewFrameStreamSockInputFromPath removes it before creating the socket.
- func NewFrameStreamSockInputFromPath(socketPath string) (input *FrameStreamSockInput, err error) {
- os.Remove(socketPath)
- listener, err := net.Listen("unix", socketPath)
- if err != nil {
- return
- }
- return NewFrameStreamSockInput(listener), nil
- }
- // ReadInto accepts connections to the FrameStreamSockInput's listening
- // socket and sends all dnstap data read from these connections to the
- // output channel.
- //
- // ReadInto satisfies the dnstap Input interface.
- func (input *FrameStreamSockInput) ReadInto(output chan []byte) {
- var n uint64
- for {
- conn, err := input.listener.Accept()
- if err != nil {
- input.log.Printf("%s: accept failed: %v\n",
- input.listener.Addr(),
- err)
- continue
- }
- n++
- origin := ""
- switch conn.RemoteAddr().Network() {
- case "tcp", "tcp4", "tcp6":
- origin = fmt.Sprintf(" from %s", conn.RemoteAddr())
- }
- i, err := NewFrameStreamInputTimeout(conn, true, input.timeout)
- if err != nil {
- input.log.Printf("%s: connection %d: open input%s failed: %v",
- conn.LocalAddr(), n, origin, err)
- continue
- }
- input.log.Printf("%s: accepted connection %d%s",
- conn.LocalAddr(), n, origin)
- i.SetLogger(input.log)
- go func(cn uint64) {
- i.ReadInto(output)
- input.log.Printf("%s: closed connection %d%s",
- conn.LocalAddr(), cn, origin)
- }(n)
- }
- }
- // Wait satisfies the dnstap Input interface.
- //
- // The FrameSTreamSocketInput Wait method never returns, because the
- // corresponding Readinto method also never returns.
- func (input *FrameStreamSockInput) Wait() {
- select {}
- }
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