| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246 |
- package torrent
- import (
- "net"
- "net/netip"
- "sync"
- "time"
- pp "github.com/anacrolix/torrent/peer_protocol"
- )
- type pexEventType int
- const (
- pexAdd pexEventType = iota
- pexDrop
- )
- // internal, based on BEP11
- const (
- pexTargAdded = 25 // put drops on hold when the number of alive connections is lower than this
- pexMaxHold = 25 // length of the drop hold-back buffer
- pexMaxDelta = 50 // upper bound on added+added6 and dropped+dropped6 in a single PEX message
- )
- // represents a single connection (t=pexAdd) or disconnection (t=pexDrop) event
- type pexEvent struct {
- t pexEventType
- addr netip.AddrPort
- f pp.PexPeerFlags
- next *pexEvent // event feed list
- }
- // facilitates efficient de-duplication while generating PEX messages
- type pexMsgFactory struct {
- msg pp.PexMsg
- added map[netip.AddrPort]struct{}
- dropped map[netip.AddrPort]struct{}
- }
- func (me *pexMsgFactory) DeltaLen() int {
- return int(max(
- int64(len(me.added)),
- int64(len(me.dropped))))
- }
- type addrKey = netip.AddrPort
- // Returns the key to use to identify a given addr in the factory.
- func (me *pexMsgFactory) addrKey(addr netip.AddrPort) addrKey {
- return addr
- }
- // Returns whether the entry was added (we can check if we're cancelling out another entry and so
- // won't hit the limit consuming this event).
- func (me *pexMsgFactory) add(e pexEvent) {
- key := me.addrKey(e.addr)
- if _, ok := me.added[key]; ok {
- return
- }
- if me.added == nil {
- me.added = make(map[addrKey]struct{}, pexMaxDelta)
- }
- addr := krpcNodeAddrFromAddrPort(e.addr)
- m := &me.msg
- switch {
- case addr.IP.To4() != nil:
- if _, ok := me.dropped[key]; ok {
- if i := m.Dropped.Index(addr); i >= 0 {
- m.Dropped = append(m.Dropped[:i], m.Dropped[i+1:]...)
- }
- delete(me.dropped, key)
- return
- }
- m.Added = append(m.Added, addr)
- m.AddedFlags = append(m.AddedFlags, e.f)
- case len(addr.IP) == net.IPv6len:
- if _, ok := me.dropped[key]; ok {
- if i := m.Dropped6.Index(addr); i >= 0 {
- m.Dropped6 = append(m.Dropped6[:i], m.Dropped6[i+1:]...)
- }
- delete(me.dropped, key)
- return
- }
- m.Added6 = append(m.Added6, addr)
- m.Added6Flags = append(m.Added6Flags, e.f)
- default:
- panic(addr)
- }
- me.added[key] = struct{}{}
- }
- // Returns whether the entry was added (we can check if we're cancelling out another entry and so
- // won't hit the limit consuming this event).
- func (me *pexMsgFactory) drop(e pexEvent) {
- addr := krpcNodeAddrFromAddrPort(e.addr)
- key := me.addrKey(e.addr)
- if me.dropped == nil {
- me.dropped = make(map[addrKey]struct{}, pexMaxDelta)
- }
- if _, ok := me.dropped[key]; ok {
- return
- }
- m := &me.msg
- switch {
- case addr.IP.To4() != nil:
- if _, ok := me.added[key]; ok {
- if i := m.Added.Index(addr); i >= 0 {
- m.Added = append(m.Added[:i], m.Added[i+1:]...)
- m.AddedFlags = append(m.AddedFlags[:i], m.AddedFlags[i+1:]...)
- }
- delete(me.added, key)
- return
- }
- m.Dropped = append(m.Dropped, addr)
- case len(addr.IP) == net.IPv6len:
- if _, ok := me.added[key]; ok {
- if i := m.Added6.Index(addr); i >= 0 {
- m.Added6 = append(m.Added6[:i], m.Added6[i+1:]...)
- m.Added6Flags = append(m.Added6Flags[:i], m.Added6Flags[i+1:]...)
- }
- delete(me.added, key)
- return
- }
- m.Dropped6 = append(m.Dropped6, addr)
- }
- me.dropped[key] = struct{}{}
- }
- func (me *pexMsgFactory) append(event pexEvent) {
- switch event.t {
- case pexAdd:
- me.add(event)
- case pexDrop:
- me.drop(event)
- default:
- panic(event.t)
- }
- }
- func (me *pexMsgFactory) PexMsg() *pp.PexMsg {
- return &me.msg
- }
- // Per-torrent PEX state
- type pexState struct {
- sync.RWMutex
- tail *pexEvent // event feed list
- hold []pexEvent // delayed drops
- // Torrent-wide cooldown deadline on inbound. This exists to prevent PEX from drowning out other
- // peer address sources, until that is fixed.
- rest time.Time
- nc int // net number of alive conns
- msg0 pexMsgFactory // initial message
- }
- // Reset wipes the state clean, releasing resources. Called from Torrent.Close().
- func (s *pexState) Reset() {
- s.Lock()
- defer s.Unlock()
- s.tail = nil
- s.hold = nil
- s.nc = 0
- s.rest = time.Time{}
- s.msg0 = pexMsgFactory{}
- }
- func (s *pexState) append(e *pexEvent) {
- if s.tail != nil {
- s.tail.next = e
- }
- s.tail = e
- s.msg0.append(*e)
- }
- func (s *pexState) Add(c *PeerConn) {
- e, err := c.pexEvent(pexAdd)
- if err != nil {
- return
- }
- s.Lock()
- defer s.Unlock()
- s.nc++
- if s.nc >= pexTargAdded {
- for _, e := range s.hold {
- ne := e
- s.append(&ne)
- }
- s.hold = s.hold[:0]
- }
- c.pex.Listed = true
- s.append(&e)
- }
- func (s *pexState) Drop(c *PeerConn) {
- if !c.pex.Listed {
- // skip connections which were not previously Added
- return
- }
- e, err := c.pexEvent(pexDrop)
- if err != nil {
- return
- }
- s.Lock()
- defer s.Unlock()
- s.nc--
- if s.nc < pexTargAdded && len(s.hold) < pexMaxHold {
- s.hold = append(s.hold, e)
- } else {
- s.append(&e)
- }
- }
- // Generate a PEX message based on the event feed.
- // Also returns a pointer to pass to the subsequent calls
- // to produce incremental deltas.
- func (s *pexState) Genmsg(start *pexEvent) (pp.PexMsg, *pexEvent) {
- s.RLock()
- defer s.RUnlock()
- if start == nil {
- return *s.msg0.PexMsg(), s.tail
- }
- var msg pexMsgFactory
- last := start
- for e := start.next; e != nil; e = e.next {
- if msg.DeltaLen() >= pexMaxDelta {
- break
- }
- msg.append(*e)
- last = e
- }
- return *msg.PexMsg(), last
- }
- // The same as Genmsg but just counts up the distinct events that haven't been sent.
- func (s *pexState) numPending(start *pexEvent) (num int) {
- s.RLock()
- defer s.RUnlock()
- if start == nil {
- return s.msg0.PexMsg().Len()
- }
- for e := start.next; e != nil; e = e.next {
- num++
- }
- return
- }
|