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- // Copyright 2019 Yunion
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package data_manager
- /*import (
- "sync"
- "yunion.io/x/log"
- "yunion.io/x/onecloud/pkg/scheduler/cache"
- synccache "yunion.io/x/onecloud/pkg/scheduler/cache/sync"
- networks_db "yunion.io/x/onecloud/pkg/scheduler/cache/sync/networks/db"
- )
- // ---------------------------------------------------
- type CandidateIdMap map[string]int
- type VpcNetwork struct {
- Data CandidateIdMap
- Network *synccache.SchedNetworkBuildResult
- }
- func NewVpcNetwork() *VpcNetwork {
- return &VpcNetwork{Data: make(CandidateIdMap)}
- }
- // ---------------------------------------------------
- type VpcNetworks struct {
- Data map[string]*VpcNetwork
- vpcNetworkLock sync.Mutex
- }
- func NewVpcNetworks() *VpcNetworks {
- return &VpcNetworks{
- Data: make(map[string]*VpcNetwork),
- vpcNetworkLock: sync.Mutex{},
- }
- }
- func (vns *VpcNetworks) Append(candidateId string,
- networks []*synccache.SchedNetworkBuildResult) {
- vns.vpcNetworkLock.Lock()
- defer vns.vpcNetworkLock.Unlock()
- for _, network := range networks {
- for _, idx := range []string{network.ID, network.Name} {
- vpcNetwork, ok := vns.Data[idx]
- if !ok {
- vpcNetwork = NewVpcNetwork()
- vns.Data[idx] = vpcNetwork
- }
- vpcNetwork.Network = network
- vpcNetwork.Data[candidateId] = 0
- }
- }
- }
- func (vns *VpcNetworks) Exists(networkId, candidateId string,
- ) *synccache.SchedNetworkBuildResult {
- vns.vpcNetworkLock.Lock()
- defer vns.vpcNetworkLock.Unlock()
- if vpcNetwork, ok := vns.Data[networkId]; ok {
- if _, ok := vpcNetwork.Data[candidateId]; ok {
- return vpcNetwork.Network
- }
- }
- return nil
- }
- func (vns *VpcNetworks) Get(networkId string) *VpcNetwork {
- vns.vpcNetworkLock.Lock()
- defer vns.vpcNetworkLock.Unlock()
- if vpcNetwork, ok := vns.Data[networkId]; ok {
- return vpcNetwork
- }
- return nil
- }
- // ---------------------------------------------------
- type NetworkManager struct {
- dataManager *DataManager
- vpcNetworks *VpcNetworks
- networksPool *ReservedPool
- }
- func NewNetworkManager(dataManager *DataManager, reservedPoolManager *ReservedPoolManager) *NetworkManager {
- networksPool, err := reservedPoolManager.GetPool("networks")
- if err != nil {
- log.Errorln(err)
- }
- return &NetworkManager{
- dataManager: dataManager,
- vpcNetworks: NewVpcNetworks(),
- networksPool: networksPool,
- }
- }
- func (m *NetworkManager) CleanVpc() {
- m.vpcNetworks = NewVpcNetworks()
- }
- func (m *NetworkManager) IsUnknown(id string) bool {
- return false
- }
- func (m *NetworkManager) GetReservecPorts(id string) int64 {
- // TODO: impl reserve network resource
- //if m.networksPool.GetReservedItem(id) != nil {
- //return m.networksPool.GetReservedItem(id).Get("Ports", int64(0)).(int64)
- //} else {
- return 0
- //}
- }
- func (m *NetworkManager) LoadUnknownNetworks(ids []string) {
- if len(ids) == 0 {
- return
- }
- builder, err := m.getHostNetworkDBDescBuilder()
- if err != nil {
- log.Errorf("Reload network error: %v", err)
- return
- }
- builder.Load(ids)
- }
- func (m *NetworkManager) GetVpcNetwork(networkId string) *VpcNetwork {
- return m.vpcNetworks.Get(networkId)
- }
- func (m *NetworkManager) ExistsVpcNetwork(networkId, candidateId string,
- ) *synccache.SchedNetworkBuildResult {
- return m.vpcNetworks.Exists(networkId, candidateId)
- }
- func (m *NetworkManager) getHostNetworkDBDescBuilder() (networks_db.NetworkDescBuilder, error) {
- cache, err := m.getNetworkCache()
- if err != nil {
- return nil, err
- }
- builder, err := cache.Get(synccache.HostNetworkDescBuilderCache)
- if err != nil {
- return nil, err
- }
- return builder.(networks_db.NetworkDescBuilder), nil
- }
- func (m *NetworkManager) getNetworkCache() (cache.Cache, error) {
- cache, err := m.dataManager.SyncCacheGroup.Get(synccache.NetworkSyncCache)
- if err != nil {
- return nil, err
- }
- cache.WaitForReady()
- return cache, nil
- }*/
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