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- package daemon
- import (
- "os"
- )
- // AddCommand is wrapper on AddFlag and SetSigHandler functions.
- func AddCommand(f Flag, sig os.Signal, handler SignalHandlerFunc) {
- if f != nil {
- AddFlag(f, sig)
- }
- if handler != nil {
- SetSigHandler(handler, sig)
- }
- }
- // Flag is the interface implemented by an object that has two state:
- // 'set' and 'unset'.
- type Flag interface {
- IsSet() bool
- }
- // BoolFlag returns new object that implements interface Flag and
- // has state 'set' when var with the given address is true.
- func BoolFlag(f *bool) Flag {
- return &boolFlag{f}
- }
- // StringFlag returns new object that implements interface Flag and
- // has state 'set' when var with the given address equals given value of v.
- func StringFlag(f *string, v string) Flag {
- return &stringFlag{f, v}
- }
- type boolFlag struct {
- b *bool
- }
- func (f *boolFlag) IsSet() bool {
- if f == nil {
- return false
- }
- return *f.b
- }
- type stringFlag struct {
- s *string
- v string
- }
- func (f *stringFlag) IsSet() bool {
- if f == nil {
- return false
- }
- return *f.s == f.v
- }
- var flags = make(map[Flag]os.Signal)
- // Flags returns flags that was added by the function AddFlag.
- func Flags() map[Flag]os.Signal {
- return flags
- }
- // AddFlag adds the flag and signal to the internal map.
- func AddFlag(f Flag, sig os.Signal) {
- flags[f] = sig
- }
- // SendCommands sends active signals to the given process.
- func SendCommands(p *os.Process) (err error) {
- for _, sig := range signals() {
- if err = p.Signal(sig); err != nil {
- return
- }
- }
- return
- }
- // ActiveFlags returns flags that has the state 'set'.
- func ActiveFlags() (ret []Flag) {
- ret = make([]Flag, 0, 1)
- for f := range flags {
- if f.IsSet() {
- ret = append(ret, f)
- }
- }
- return
- }
- func signals() (ret []os.Signal) {
- ret = make([]os.Signal, 0, 1)
- for f, sig := range flags {
- if f.IsSet() {
- ret = append(ret, sig)
- }
- }
- return
- }
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