// Copyright 2019 Yunion // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package bitmap // Uint2IntArray transfer bitmap displayed as n to int array func Uint2IntArray(n uint32) []int { return Uint64ToIntArray(uint64(n)) } // IntArray2Uint transfer int array nums to bitmap number func IntArray2Uint(nums []int) uint32 { return uint32(IntArrayToUint64(nums)) } func Uint64ToIntArray(n uint64) []int { ret := make([]int, 0, 2) var i uint = 0 for n != 0 { if n&(1< bm.size { return } subscript := idx / 8 var pos = uint64(idx % 8) bm.bits[subscript] = (bm.bits[subscript] | 1< bm.size { return false } subscript := idx / 8 var pos = uint64(idx % 8) return bm.bits[subscript]&(1< 0 } func (bm *BitMap) Clean(idx int64) { if idx > bm.size { return } subscript := idx / 8 var pos = uint64(idx % 8) bm.bits[subscript] &= ^(1 << pos) } func NewBitMap(size int64) *BitMap { bits := make([]byte, (size>>3)+1) return &BitMap{bits: bits, size: size} }