// Copyright 2019 Yunion // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package notifiers import ( "context" "time" "yunion.io/x/log" "yunion.io/x/onecloud/pkg/apis/monitor" "yunion.io/x/onecloud/pkg/monitor/alerting" "yunion.io/x/onecloud/pkg/monitor/models" ) // NotifierBase is the base implentation of a notifier type NotifierBase struct { Ctx context.Context Name string Type string Id string IsDefault bool SendReminder bool DisableResolveMessage bool Frequency time.Duration } // NewNotifierBase returns a new NotifierBase func NewNotifierBase(config alerting.NotificationConfig) NotifierBase { return NotifierBase{ Ctx: config.Ctx, Id: config.Id, Name: config.Name, // IsDefault: config.IsDefault, Type: config.Type, SendReminder: config.SendReminder, DisableResolveMessage: config.DisableResolveMessage, Frequency: config.Frequency, } } // ShouldNotify checks this evaluation should send an alert notification func (n *NotifierBase) ShouldNotify(_ context.Context, evalCtx *alerting.EvalContext, state *models.SAlertnotification) bool { prevState := evalCtx.PrevAlertState newState := evalCtx.Rule.State if evalCtx.HasRecoveredMatches() { return true } // Do not notify if alert state is no_data if newState == monitor.AlertStateNoData { return false } if newState == monitor.AlertStatePending { return false } if newState == monitor.AlertStateAlerting { if prevState == monitor.AlertStateOK { return true } send, err := state.ShouldSendNotification() if err != nil { log.Errorf("Alertnotification ShouldSendNotification exec err:%v", err) return false } return send } // Only notify on state change if prevState == newState && !n.SendReminder { return false } if prevState == newState && n.SendReminder { // Do not notify if interval has not elapsed lastNotify := state.UpdatedAt // if state.UpdatedAt != 0 && lastNotify.Add(n.Frequency).After(time.Now()) { if lastNotify.Add(n.Frequency).After(time.Now()) { return false } // Do not notify if alert state is OK or pending even on repeated notify if newState == monitor.AlertStateOK || newState == monitor.AlertStatePending { return false } } okOrPending := newState == monitor.AlertStatePending || newState == monitor.AlertStateOK // Do not notify when new state is ok/pending when previous is unknown if prevState == monitor.AlertStateUnknown && okOrPending { return false } // Do not notify when we become OK from pending if prevState == monitor.AlertStatePending && okOrPending { return false } // Do not notify when we OK -> Pending if prevState == monitor.AlertStateOK && okOrPending { return false } // Do not notify if state pending and it have been updated last minute if state.GetState() == monitor.AlertNotificationStatePending { lastUpdated := state.UpdatedAt if lastUpdated.Add(1 * time.Minute).After(time.Now()) { return false } } // Do not notify when state is OK if DisableResolveMessage is set to true if newState == monitor.AlertStateOK && n.DisableResolveMessage { return false } return true } // GetType returns the notifier type. func (n *NotifierBase) GetType() string { return n.Type } // GetNotifierId returns the notifier `uid`. func (n *NotifierBase) GetNotifierId() string { return n.Id } // GetIsDefault returns true if the notifiers should // be used for all alerts. /*func (n *NotifierBase) GetIsDefault() bool { return n.IsDeault }*/ // GetSendReminder returns true if reminders should be sent. func (n *NotifierBase) GetSendReminder() bool { return n.SendReminder } // GetDisableResolveMessage returns true if ok alert notifications // should be skipped. func (n *NotifierBase) GetDisableResolveMessage() bool { return n.DisableResolveMessage } // GetFrequency returns the frequency for how often // alerts should be evaluated. func (n *NotifierBase) GetFrequency() time.Duration { return n.Frequency }